|Public Domain Image|
• pike +5 (1d12+2)
• snail cloak +5 (special, 10/30/50)
MV 40, swim 100
Act 1d20 + 1d16
Sea Giants live on the bottom of seas and oceans.
With a wave of their hand, a Sea Giant can cover someone with several hundred sea snails. Each snail leaves a mildly irritating slime on the skin of those afflicted, which in such numbers deals 3d3 damage. Further, anyone failing a DC 12 Will Save must either spend the round shucking off snails (reducing the damage by 1d3 per round) or act with their Action Dice one step down the Dice Chain.